Job Summary:
Disney Entertainment & ESPN Technology
On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming Disney’s media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.
A few reasons why we think you’d love working for Disney Entertainment & ESPN Technology
- Building the future of Disney’s media business: DE&E Technologists are designing and building the infrastructure that will power Disney’s media, advertising, and distribution businesses for years to come.
- Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.
- Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.
As part of the Living Room Devices, Roku Client Application Engineering Team, you will help us push the boundaries of what is possible on some of the most interesting 10-foot devices in the marketplace! You’ll be part of the team that builds our Direct-to-Consumer client apps, such as Disney+, Star+, ESPN and Hulu on one of the most popular streaming devices on the market.
Job Summary:
We’re looking for experienced Journey-level Software Engineer for the Roku Client Application Engineering Team, where you’ll be part of the team that builds our Direct-to-Consumer client apps, such as Disney+, Star+, ESPN and Hulu on Roku streaming devices and smart TVs. We’re looking for an engineer who, ideally, has experience in BrightScript and is ready to write client apps that provide the best experiences for our viewers.
Responsibilities and Duties of the Role:
- Be a critical member of a team of engineers responsible for building our client app experiences in BrightScript, using the Roku SceneGraph SDK
- Contribute to the development of new application features from on-boarding to browse UI/UX experiences, analytics, video playback UI/UX and much more. If you see it on screen, you’ll likely have a chance to work on it in code
- Have the opportunity to contribute to the development of tools and systems outside of the Roku apps, such as JavaScript- & React-based web tools, gulp build scripts, AWS configurations, and Node.js services
- Work with Roku to vet new hardware, firmware and certification requirements from a client application perspective
- Collaborate closely with our client SDK engineering, design engineering, services engineering teams and product owners to help understand and communicate requirements and device limitations
Required Education, Experience/Skills/Training:
Basic Qualifications
- At least 5 years of development experience with a client-side development stack, ideally with at least 2 years BrightScript experience
- Experience with MVVM (Model-View-ViewModel) architecture
- Candidates will be expected to be proficient in technical design and development of generalized solutions, such as reusable utilities and UI components, and generalized logic that can be consumed by multiple applications
- Candidates should have experience mentoring junior level team members
Preferred Qualifications
- Extensive experience creating beautiful, rich, performant user interfaces, including implementing pixel-perfect designs and animations
- Experience working on user interface-level code and knowledge of common patterns, architectures, and approaches to present a data-driven UX to viewers
- Familiarity with development and troubleshooting on set-top boxes or Smart TVs
- Experience working on a range of devices with varying performance and capabilities
- Experience with configuration-driven development
- Experience with performance optimization and feature degradation techniques
- Experience creating and extending templated controls, and writing custom controls
- Experience with asynchronous and concurrent code
- Experience with unit testing and related patterns
- Experience with JavaScript client- and server-side development
- Experience with DevOps, gulp scripts, Jenkins and AWS
Required Education
Bachelor’s degree or better in Computer Science or a related technical field or equivalent job experience.
The hiring range for this position in Seattle, WA and New York, NY is $142,516- $191,180 per year, in Santa Monica and Burbank CA is $ $136,100 – $182,400, and in San Francisco CA is $$148,994 – $199,870. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Notes: If you’re interested with the above job, please click button [Apply the job @Company’s site] below to brings you directly to the company’s site.
Job Features
Job Category | Engineering |
Job Reference ID | 10100338 |
Job Location | Santa Monica, California, United States / Bristol, Connecticut, United States / New York, New York, United States / Glendale, California, United States / San Francisco, California, United States / Seattle, Washington, United States / Charlotte, North Carolina, United States |