Summary
Posted: Sep 30, 2024
Role Number:200569212
We are seeking a Senior Software Engineer with experience in real-time video or signal processing to help us integrate and optimize existing algorithms for Apple platforms and devices. As a member of the Video Computer Vision organization, you will play a key role in providing our clients with groundbreaking technologies like FaceID, FaceKit, and gesture control.
Description
The Body Technologies team, responsible for the core algorithms for human understanding for Apple platforms, including 3D body pose estimation, body tracking, and action recognition, is seeking an experienced Senior Software Engineer to develop APIs and optimize existing Computer Vision (CV) and Machine Learning (ML) algorithms for various Apple products. The ideal candidate will possess expertise in mobile development, on-device compute, rendering, and compiled programming languages such as Swift, ObjC, Go, Rust, C, C++. In this role, you will implement on-device high-performance algorithms in Swift and C/C++, constructing compute Metal shaders, and creating proof-of-concept prototypes including UI. Your contributions will culminate in the seamless integration and performance optimization of these innovations into Apple-quality products. Additionally, you will collaborate closely with cross-functional teams, including hardware, software, and ML engineers, to ensure the seamless integration and performance optimization of Apple platforms. This position offers the opportunity to work on high-profile projects and contribute to the advancement of Computer Vision and Machine Learning technologies within Apple products.
Minimum Qualifications
- BS and a minimum of 3 years relevant industry experience
- Solid programming skills in at least one of the following programming languages: C, C++, ObjC, Swift, Go, Rust
- Experience implementing and integrating realtime video and signal processing algorithms
- Experience with API design and software architecture.
Preferred Qualifications
- MS in EE, Computer Science, or similar with experience in relative fields and a minimum of 5 years of software development experience.
- Proven experience in embedded-systems and mobile development.
- Strong and proven software development skills with deep understanding of concurrency and multi-threading fundamentals
- Track record of transforming ideas into products.
- Experience with Apple’s development tools (Xcode, Instruments) and SDKs. Familiarity with Apple’s ML frameworks is a plus.
- Familiarity with Metal, OpenGL, CUDA and other GPU technologies.
- Excellent communication skills.
Pay & Benefits
- At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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Job Features
Job Category | Engineering |
Job Reference ID | 200569212 |
Job Location | Sunnyvale, California, United States |