Summary
Posted: Sep 30, 2024
Weekly Hours: 40
Role Number:200570921
iPhone is the most popular camera in the world, with billions of photos taken every year. The seamless integration of software and hardware has led to features like Smart HDR, Portrait Mode, Night Mode, and Deep Fusion which deliver magical experiences that surprise and delight our customers. The Camera Technologies & Systems team in Camera & Photos team delivers amazing quality photos and videos by combining state of the art computer vision, image processing, and machine learning. As a Camera Algorithm Integration engineer on our team you’ll develop, integrate and extend those software pipelines, working side-by-side with the world-class engineers who made iPhone’s camera what it is today, and build new great camera capabilities spanning the universe of Apple devices. Whenever you see a “Shot on iPhone” billboard, you see our work; it could be your work too.
Description
If you consider yourself an engaging and highly-collaborative engineer with excellent communication skills, and are comfortable in a dynamic environment, we have a rewarding opportunity for you. We’re looking for a strong software engineer to help implement and integrate image processing algorithms in the Camera framework. As part of this integration process, you might also develop code on the GPU. In this role, you will work closely with the camera technologies, systems, and frameworks teams making sure we develop and integrate software in the most performant and memory-efficient way.
Minimum Qualifications
- You have 3+ years experience working as part of a software development team
- You have experience integrating code with other components on the system
- You have excellent coding skills in Objective-C, C or C++
- You have a strong experience with real time systems and OS.
Preferred Qualifications
- You’re familiar with common development and debugging techniques, preferably on embedded platforms
- You have experience with embedded platforms/mobile
- Experience of GPU programming (Metal, OpenGL or CUDA) is a plus
- You have experience with Unix/Linux systems. MacOS or iOS is a plus
- You possess strong verbal and written communication skills
- You’re passionate and inquisitive and seek to solve everyday problems in innovative ways
Pay & Benefits
- At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Notes: If you’re interested with the above job, please click button [Apply the job @Company’s site] below to brings you directly to the company’s site.
Job Features
Job Category | Engineering |
Job Reference ID | 200570921 |
Job Location | Cupertino, California, United States |